Alice Jones and the Lost Treasures – unique match 3 in open world with artefacts collections, buried treasures and tools crafting. The game was developed by the
DND Arts studio in conjunction with the publisher
Bigpoint GmbH .
Final gameplay video – DevGAMM! 2016 Moscow
VIDEO
Responsibilities
Developed all game domains.
Architected unique game core for play on large fields of any sizes.
Profiled and optimized code, and atlases to run on iPad 2.
Used game objects pooling for reducing instantiations and memory fragmentations.
Used asset bundles to satisfy memory limitations and distribute updates via Aspera CDN.
Implemented offline mode without needs of connection during first launch.
Developed cross-platform progress saving.
Developed flexible UI based on NGUI.
Developed sound module based on DarkTonic MasterAudio.
Implemented app tracking by DeltaDNA and publisher BI.
Implemented social network connection by Facebook SDK and leaderboards by Parse.
Bigpoint GmbH in-house test media materials
Prototype gameplay video – DevGAMM! 2014 Minsk
VIDEO